Audience of the future
Government’s challenge to industry and research to create immersive experiences, products and services that capture public attention and enable the UK to lead.
What is the audience of the future challenge?
New immersive technologies such as virtual, augmented and mixed reality are changing how we experience the world around us – from entertainment to art, to shops and classrooms. They will fundamentally change products and services in the next 20 years, and transform how we experience the world.
The audience of the future challenge will bring creative businesses, researchers and technology experts together to create striking new experiences that captivate the public.
Those funded through the challenge will adopt, exploit and develop immersive technologies to create new products and services. They will capture the world’s attention and grow the UK’s leading market position in creative content.
What’s the investment?
Up to £33 million will be made available for new products and services that exploit immersive technologies.
What are the funding opportunities?
The funding will be invested in:
A £16 million demonstrator programme will fund industry-led consortia in the creative industries to create new immersive experiences and test them with large-scale audiences.
Collaborative research and development funding
Up to £12 million will go to research and development projects in 3 areas:
- to deliver insights into audience perceptions and behaviours
- to improve the production of high-quality content and make it cheaper, faster and more accessible
- to attract new private capital into this emerging sector
Industry centre of excellence
A new £10 million centre will support the development of cutting-edge creative training and research programmes in immersive storytelling to develop the UK creative talent pool. It will be part-funded through the creative industries clusters programme.