Sound (including music and other natural and artificial sounds, except speech) and its intersection with computer science.
Sound (including music and other sounds, natural and artificial) and its intersection with computer science. This multidisciplinary research area includes development of algorithms, signal processing techniques, user interfaces and information systems to support music or sound-based interactions between humans and computers and between performers and audiences mediated by technology.
It can include interaction between the audio-visual interface and topics such as musical signals, musical enhancement, sound classification and musical data-mining.
This area excludes speech-based interactions (which are covered by the Speech Technology research area) and use of acoustic technology in engineering-based applications, but could include applications of sound in healthcare and robotics, for example.
We aim to achieve a better balance in this portfolio between music and acoustic technology, especially because the latter relates to hearing. This strategy recognises the quality of UK research in this area and the importance of the topic in underpinning application areas in the creative industries and healthcare in particular.
This research area brings together acoustics research with its application to a number of fields that depend heavily on this research and also draw on other research areas (for example the human-computer interface). It also has links to the arts and humanities.
We aim to have:
- researchers working in this area who have stronger connections to healthcare professionals, musicians and artists
- a research portfolio in this area that devotes more attention to hearing research, where it has the potential to make a significant contribution
- encouraged acoustic and psycho-acoustic research, so that the area’s portfolio is balanced across its varied aspects.